Killa Thompson Version 1.00 © C. Bagot / R. Shenoy 1998-2000. Credits ======= Concept: C. Bagot Programming: R. Shenoy / C. Bagot Distribution / !Help File: C.Z. Warnes Devoted Subject: C. Thomson Dedicated to: A. Holmes Summary ======= Smillurrr is aevil! She must be wiped out! In this brilliant game, your aim is to save humanity by killing her (or some weird blobby thing, at any rate.) Usage On Acorns =============== Double click on "!Killa" icon (or lack thereof). In order to kill the moving Thom(p)son, click the first mouse button on her. Note: it's too slow on my computer and too fast on this one. It worked perfectly on the school computer, though. Usage On Other Platforms, Trainers And Sandals ============================================== Get an Acorn. They're the best. Alternatively, get an Acorn emulator and follow above instructions. (Oh, yeah, great detail. Well, I've got an Acorn so I've never needed to emulate one.) Or, get an emulator of something else that understands BASIC and download the source code from http://www.verbalvoodoo.org/stoof/kbasic.txt Anyone prepared to modify it for other platforms or other shoes, please let me know. Where To Find Killa Thompson ============================ Killa Thompson: http://www.verbalvoodoo.org/stoof/killa.arc This File: http://www.verbalvoodoo.org/stoof/khelp.txt The BASIC: http://www.verbalvoodoo.org/stoof/kbasic.txt Who The Heck Is Smillurrr / Thompson? ===================================== A girl that we all know. We're killing her because we love her and she is too good to abide on this scanky planet any longer. Really. How Did This Come About? ======================== 1. I wrote a program called !Feelings which can be found at http://www.verbalvoodoo.org/stoof/feel.arc 2. I left it on A. Holmes's file on the school computer as a present. 3. A. Holmes really liked it. However, C. Bagot wanted A. Holmes's attention (as usual) so he had to write a program for her as well. 4. He decided on the theme, gained my approval, then enlisted the help of R. Shenoy, who is better at programming. 5. They finished it, and A. Holmes really liked it. 6. I abducted a copy, and decided to distribute it across the globe... after all, everyone deserves a chance to kill Smillurrr. The more Smillurrr killers the better. Things We Should Do In Future Versions ====================================== - Improve graphics (although the existing ones have a definite charm). - Create multiple Thompsons (heech!) so you can kill several. - Implement scoring and a high score table. - Make Thompson speak (also rather scary). - Create different ways of killing her. Things We Are Likely To Do In Future Versions ============================================= Absolutely nothing. We have better things to do with our time. Ok, that was a lie. We just can't be bothered. Permission To Use ================= In order to use this program, you must send us a pair of hedgetrimmers and 26.38 carpet tiles within negative two seconds of downloading it. If you do not, your computer will turn into Smillurrr. You have been warned. Distribution And Modification ============================= Send this to whoever yau like, except possibly Smillurrr. Feel free to modify it, as long as: 1) you give the original authors credit where necessary. 2) you inform me of any funky modifications you've made. Contacting The Authors ====================== C. Bagot and R. Shenoy do have e-mail addresses. Unfortunately, no one (including them) knows what they are. So if you wish to comment, suggest changes, report problems or send modifications, you will have to do so via the terrifying entity that is C.Z. Warnes, at zed @ verbalvoodoo . org